Welcome to the Unofficial Xbox 360 Development Guide #

This site documents and preserves Xbox 360 development techniques for educational purposes.

If you are ready to begin with the tutorial, head on over to the Introduction chapter.

⚠️ This website is currently under construction and hence many sections may be very incomplete.

© Michael Warrick — Original content licensed under CC BY-NC-SA 4.0.
This work is an independent educational and preservation project, not affiliated with, endorsed by, or sponsored by Microsoft Corporation. Xbox, Xbox 360, and Kinect are trademarks of Microsoft Corporation. All other trademarks are the property of their respective owners.